DIDACTIC SIMULATION GAME AS A MODERN METHOD OF SHAPING CHILDREN'S INTELLECTUAL READINESS FOR SCHOOL

Authors

  • Evgenii Alisov Moscow City Pedagogical University

DOI:

https://doi.org/10.46991/educ-21st-century.v2i4.10887

Keywords:

intellectual readiness for school, didactic imitation game, imitation, object-game environment.

Abstract

In the article, intellectual readiness is considered as a prerequisite for the child's integrated
readiness for school education. The didactic simulation game is associated with the upcoming
educational activities and behavior of children, since through imitation certain situations of
interaction between the teacher and junior schoolchildren, as well as children with each other,
potentially contributing to their intellectual development, are simulated.
Intellectual readiness of children for school means a certain outlook, a reserve of specific
knowledge, an understanding of the main laws, developed curiosity, a desire to learn new things.
For the formation of intellectual readiness of children for school, the use of elements of
educational activity is allowed. The task of teachers in the work on the formation of intellectual
readiness of children for school is to competently organize the educational process, integrating
various types of children's activities and, accordingly, the forms and techniques in which they are
carried out among themselves.
At the heart of the didactic imitation game is an imaginary, specially created situation, which
consists in the child taking on the role and fulfilling it in an organized gaming environment. The
teaching task of a didactic simulation game is realized using game actions performed by children.
Senior preschoolers, in the process of playing various situations close to life, "live" these
situations, studying them in a specific way in direct action.
A didactic simulation game will be an effective method of forming children's intellectual
readiness for school, if:
1) forming a rich object-game environment necessary for a variety of game activities;
2) the connection of game plots with real life;
3) taking into account the gender characteristics of children (both in the aspect of organizing
gaming activities and in the aspect of intellectual development).

References

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Published

2023-09-12

How to Cite

Alisov, E. (2023). DIDACTIC SIMULATION GAME AS A MODERN METHOD OF SHAPING CHILDREN’S INTELLECTUAL READINESS FOR SCHOOL. Education in the 21st Century, 2(4), 59–70. https://doi.org/10.46991/educ-21st-century.v2i4.10887

Issue

Section

Teaching and upbringing